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INI File  |  2005-09-14  |  7KB  |  275 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.940000
  5. fVideoEchoZoom=1.970816
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=0.010000
  23. fWaveSmoothing=0.630000
  24. fWaveParam=-1.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=0.999998
  30. fShader=0.000000
  31. zoom=13.290894
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=-0.280000
  36. dy=-0.320000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.005000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.050000
  51. ib_r=0.000000
  52. ib_g=1.000000
  53. ib_b=0.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=0.000000
  56. nMotionVectorsY=0.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.000000
  60. mv_r=0.000000
  61. mv_g=0.700000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=n=sample*6.283;
  78. wave_0_per_point2=size=0.165;
  79. wave_0_per_point3=
  80. wave_0_per_point4=x=sin(n)*size + 0.5;
  81. wave_0_per_point5=y=cos(n)*size*1.3333 + 0.5;
  82. wave_0_per_point6=
  83. wave_0_per_point7=flux=sin(n*2-time)*0.5+0.5;
  84. wave_0_per_point8=r=sin(n)*0.5 + 0.5;
  85. wave_0_per_point9=g=sin(n+2.1)*0.5+0.5;
  86. wave_0_per_point10=b=sin(n+4.2)*0.5 + 0.5;
  87. wave_0_per_point11=r=r*flux;
  88. wave_0_per_point12=g=g*flux;
  89. wave_0_per_point13=b=b*flux
  90. wavecode_1_enabled=0
  91. wavecode_1_samples=512
  92. wavecode_1_sep=0
  93. wavecode_1_bSpectrum=0
  94. wavecode_1_bUseDots=0
  95. wavecode_1_bDrawThick=0
  96. wavecode_1_bAdditive=0
  97. wavecode_1_scaling=1.000000
  98. wavecode_1_smoothing=0.500000
  99. wavecode_1_r=1.000000
  100. wavecode_1_g=1.000000
  101. wavecode_1_b=1.000000
  102. wavecode_1_a=1.000000
  103. wavecode_2_enabled=0
  104. wavecode_2_samples=512
  105. wavecode_2_sep=0
  106. wavecode_2_bSpectrum=0
  107. wavecode_2_bUseDots=0
  108. wavecode_2_bDrawThick=0
  109. wavecode_2_bAdditive=0
  110. wavecode_2_scaling=1.000000
  111. wavecode_2_smoothing=0.500000
  112. wavecode_2_r=1.000000
  113. wavecode_2_g=1.000000
  114. wavecode_2_b=1.000000
  115. wavecode_2_a=1.000000
  116. wavecode_3_enabled=0
  117. wavecode_3_samples=512
  118. wavecode_3_sep=0
  119. wavecode_3_bSpectrum=0
  120. wavecode_3_bUseDots=0
  121. wavecode_3_bDrawThick=0
  122. wavecode_3_bAdditive=0
  123. wavecode_3_scaling=1.000000
  124. wavecode_3_smoothing=0.500000
  125. wavecode_3_r=1.000000
  126. wavecode_3_g=1.000000
  127. wavecode_3_b=1.000000
  128. wavecode_3_a=1.000000
  129. shapecode_0_enabled=0
  130. shapecode_0_sides=19
  131. shapecode_0_additive=0
  132. shapecode_0_thickOutline=0
  133. shapecode_0_textured=1
  134. shapecode_0_x=0.500000
  135. shapecode_0_y=0.500000
  136. shapecode_0_rad=1.028415
  137. shapecode_0_ang=0.000000
  138. shapecode_0_tex_ang=0.000000
  139. shapecode_0_tex_zoom=0.380914
  140. shapecode_0_r=1.000000
  141. shapecode_0_g=1.000000
  142. shapecode_0_b=1.000000
  143. shapecode_0_a=1.000000
  144. shapecode_0_r2=1.000000
  145. shapecode_0_g2=1.000000
  146. shapecode_0_b2=1.000000
  147. shapecode_0_a2=1.000000
  148. shapecode_0_border_r=1.000000
  149. shapecode_0_border_g=1.000000
  150. shapecode_0_border_b=1.000000
  151. shapecode_0_border_a=0.000000
  152. shape_0_per_frame1=x=.5+q4;y=.5+q5;
  153. shapecode_1_enabled=1
  154. shapecode_1_sides=24
  155. shapecode_1_additive=0
  156. shapecode_1_thickOutline=0
  157. shapecode_1_textured=1
  158. shapecode_1_x=0.500000
  159. shapecode_1_y=0.500000
  160. shapecode_1_rad=0.866421
  161. shapecode_1_ang=0.000000
  162. shapecode_1_tex_ang=0.000000
  163. shapecode_1_tex_zoom=1.347837
  164. shapecode_1_r=1.000000
  165. shapecode_1_g=1.000000
  166. shapecode_1_b=1.000000
  167. shapecode_1_a=1.000000
  168. shapecode_1_r2=1.000000
  169. shapecode_1_g2=1.000000
  170. shapecode_1_b2=1.000000
  171. shapecode_1_a2=0.000000
  172. shapecode_1_border_r=0.000000
  173. shapecode_1_border_g=0.000000
  174. shapecode_1_border_b=0.000000
  175. shapecode_1_border_a=0.000000
  176. shape_1_per_frame1=tex_ang=0.01;
  177. shape_1_per_frame2=x=.5 + sin(time)*0.003;
  178. shape_1_per_frame3=y=.5 + cos(time*3)*0.003;
  179. shape_1_per_frame4=
  180. shape_1_per_frame5=spl = spl-0.01;
  181. shape_1_per_frame6=spl = if( below(spl,0) , 1 , spl);
  182. shape_1_per_frame7=tex_zoom=1 + (1-spl*spl);
  183. shape_1_per_frame8=a = min( 1, spl*3)
  184. shapecode_2_enabled=1
  185. shapecode_2_sides=22
  186. shapecode_2_additive=0
  187. shapecode_2_thickOutline=0
  188. shapecode_2_textured=1
  189. shapecode_2_x=0.500000
  190. shapecode_2_y=0.500000
  191. shapecode_2_rad=0.449289
  192. shapecode_2_ang=0.000000
  193. shapecode_2_tex_ang=0.000000
  194. shapecode_2_tex_zoom=2.216705
  195. shapecode_2_r=1.000000
  196. shapecode_2_g=1.000000
  197. shapecode_2_b=1.000000
  198. shapecode_2_a=1.000000
  199. shapecode_2_r2=1.000000
  200. shapecode_2_g2=1.000000
  201. shapecode_2_b2=1.000000
  202. shapecode_2_a2=1.000000
  203. shapecode_2_border_r=1.000000
  204. shapecode_2_border_g=1.000000
  205. shapecode_2_border_b=1.000000
  206. shapecode_2_border_a=1.000000
  207. shape_2_per_frame1=tex_ang=sin(time*0.5);
  208. shape_2_per_frame2=sn=sign(tex_ang);
  209. shape_2_per_frame3=tex_ang = tex_ang*tex_ang*sn*0.5;
  210. shape_2_per_frame4=thick=above(.9,bass);
  211. shape_2_per_frame5=//sides=treb*20;
  212. shapecode_3_enabled=0
  213. shapecode_3_sides=4
  214. shapecode_3_additive=0
  215. shapecode_3_thickOutline=0
  216. shapecode_3_textured=0
  217. shapecode_3_x=0.500000
  218. shapecode_3_y=0.500000
  219. shapecode_3_rad=0.100000
  220. shapecode_3_ang=0.000000
  221. shapecode_3_tex_ang=0.000000
  222. shapecode_3_tex_zoom=1.000000
  223. shapecode_3_r=1.000000
  224. shapecode_3_g=0.000000
  225. shapecode_3_b=0.000000
  226. shapecode_3_a=1.000000
  227. shapecode_3_r2=0.000000
  228. shapecode_3_g2=1.000000
  229. shapecode_3_b2=0.000000
  230. shapecode_3_a2=0.000000
  231. shapecode_3_border_r=1.000000
  232. shapecode_3_border_g=1.000000
  233. shapecode_3_border_b=1.000000
  234. shapecode_3_border_a=0.100000
  235. per_frame_init_1=
  236. per_frame_init_2=zoom=1;
  237. per_frame_init_3=xpos=0;
  238. per_frame_init_4=ypos=0;
  239. per_frame_1=decay=1;
  240. per_frame_2=
  241. per_frame_3=vol= (bass+mid+treb)*0.25;
  242. per_frame_4=vol=vol*vol;
  243. per_frame_5=
  244. per_frame_6=
  245. per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
  246. per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
  247. per_frame_9=
  248. per_frame_10=
  249. per_frame_11=
  250. per_frame_12=musictime=musictime+vol*(60/fps);
  251. per_frame_13=
  252. per_frame_14=q4=0;
  253. per_frame_15=q5=0;
  254. per_frame_16=//q4=sin(musictime*0.02)*0.3;
  255. per_frame_17=//q5=sin(musictime*0.01)*0.3;
  256. per_frame_18=
  257. per_frame_19=//dx=sin(musictime*0.1)*0.03;
  258. per_frame_20=//dy=cos(musictime*0.069)*0.03;
  259. per_frame_21=q1=sin(musictime*0.001)*0.4+0.5;
  260. per_frame_22=q2=cos(musictime*0.001)*0.5+0.5;
  261. per_frame_23=
  262. per_frame_24=q8=musictime;
  263. per_frame_25=
  264. per_frame_26=
  265. per_frame_27=monitor=rot;
  266. per_frame_28=
  267. per_frame_29=zoom=1;
  268. per_frame_30=dx=0;
  269. per_frame_31=dy=0;
  270. per_frame_32=cx=sin(time*0.25) + 0.5;
  271. per_frame_33=cy=sin(time*0.125) + 0.5;
  272. per_frame_34=sy=0.5 + (sin(time*0.5)*0.5+0.5)*0.25;
  273. per_frame_35=sx=sy*0.95;
  274. per_frame_36=rot=sin(time*0.31)*0.6
  275.